![Lamp1](https://oneillblends.com/wp-content/uploads/2022/01/Lamp-New-Light-1--1024x576.png)
![Lamp2](https://oneillblends.com/wp-content/uploads/2022/01/Lamp-New-Light-3--1024x576.png)
![Lamp4](https://oneillblends.com/wp-content/uploads/2022/01/Lamp-New-Light-2--1024x576.png)
![Lamp3](https://oneillblends.com/wp-content/uploads/2022/01/Lamp-New-Light-6--1024x576.png)
![](https://oneillblends.com/wp-content/uploads/2022/01/Lamp-New-Light-5--1024x576.png)
![](https://oneillblends.com/wp-content/uploads/2022/01/Lamp-New-Light-4--1024x576.png)
I used Blenders in-built animation to render this clip. I used a mixture of the timeline and graph editor to help define the movement of the arms and the lampshade. In this project I learnt about armature and inverse kinematics. This helped when animating the bones of the lamp.